Seeking the company of plants ensures that your wits will go to seed
all creatures that opponent controls attack if able
Set: Tempest Type: Land Uncommon Cost: {T}: Add {C}
Set: Commander Legends Type: Artifact Rare Cost: {3} {1}: Untap Staff of Domination
Set: Apocalypse Type: Sorcery Rare Cost: {1}{W}{B} Destroy target permanent
Akroma, Vision of Ixidor [Commander Legends] Historicbrawl Seeking the company of plantsSet: Commander Legends Type: Legendary Creature Angel Mythic Cost: {5}{W}{W} Flying, first strike, vigilance, trample At the beginning of each combat, until end of turn, each other creature you control gets +1 +1 if it has flying, +1 +1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner. Partner